Books

  1. Interactive System Design

    Interactive System Design

    Interactive System Design


  2. Object Modeling and User Interface Design (Object Technology S.)

    Object Modeling and User Interface Design (Object Technology S.)

    Object Modeling and User Interface Design (Object Technology S.)


  3. Shaping Web Usability: Interaction Design in Context

    Shaping Web Usability: Interaction Design in Context

    Shaping Web Usability: Interaction Design in Context


  4. Preparing for .Net: Enterprise Technologies

    Preparing for .Net: Enterprise Technologies

    Preparing for .Net: Enterprise Technologies


  5. Design Website Interface

    Design Website Interface

    Design Website Interface


  6. Applied PC Interfacing, Graphics and Interrupts

    Applied PC Interfacing, Graphics and Interrupts

    Applied PC Interfacing, Graphics and Interrupts


  7. 25 Steps to Safe Computing

    25 Steps to Safe Computing

    25 Steps to Safe Computing


  8. Social Thinking Software Practice

    Social Thinking Software Practice

    Social Thinking Software Practice


  9. Growing Artificial Societies: Social Science from the Bottom Up

    Growing Artificial Societies: Social Science from the Bottom Up

    Growing Artificial Societies: Social Science from the Bottom Up


  10. Global Networks and Local Values: Preparing Communities for Global Communication and Information Flows

    Global Networks and Local Values: Preparing Communities for Global Communication and Information Flows

    Global Networks and Local Values: Preparing Communities for Global Communication and Information Flows


  11. Digital Mantras: The Languages of Abstract and Virtual Worlds

    Digital Mantras: The Languages of Abstract and Virtual Worlds

    Digital Mantras: The Languages of Abstract and Virtual Worlds


  12. Abstracting Craft: The Practiced Digital Hand

    Abstracting Craft: The Practiced Digital Hand

    Abstracting Craft: The Practiced Digital Hand


  13. The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Appliances Are the Solution

    The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Appliances Are the Solution

    The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is So Complex and Information Appliances Are the Solution


  14. Information Ecologies: Using Technology with Heart

    Information Ecologies: Using Technology with Heart

    Information Ecologies: Using Technology with Heart


  15. The Body Electric An Anatomy Of The New Bionic Senses

    The Body Electric An Anatomy Of The New Bionic Senses

    The Body Electric An Anatomy Of The New Bionic Senses


  16. Interface Design

    Interface Design

    Interface Design


  17. Human and Machine Perception: Proceedings of the Second International Workshop on Human and Machine Perception, Held in Trabia, Italy, July 21-25, 1996

    Human and Machine Perception: Proceedings of the Second International Workshop on Human and Machine Perception, Held in Trabia, Italy, July 21-25, 1996

    Human and Machine Perception: Proceedings of the Second International Workshop on Human and Machine Perception, Held in Trabia, Italy, July 21-25, 1996


  18. Hypertext and the Technology of Conversation: Orderly Situational Choice

    Hypertext and the Technology of Conversation: Orderly Situational Choice

    Hypertext and the Technology of Conversation: Orderly Situational Choice


  19. The Theory and Criticism of Virtual Texts: An Annotated Bibliography, 1988-1999 (Bibliographies & Indexes in Library & Information Science S.)

    The Theory and Criticism of Virtual Texts: An Annotated Bibliography, 1988-1999 (Bibliographies & Indexes in Library & Information Science S.)

    The Theory and Criticism of Virtual Texts: An Annotated Bibliography, 1988-1999 (Bibliographies & Indexes in Library & Information Science S.)


  20. Humans, Computers and Wizards: Human (Simulated) Computer Interaction

    Humans, Computers and Wizards: Human (Simulated) Computer Interaction

    Humans, Computers and Wizards: Human (Simulated) Computer Interaction


  21. Fundamental Statistics for Social Research: Step-by-step Calculations and Computer Techniques Using SPSS for Windows

    Fundamental Statistics for Social Research: Step-by-step Calculations and Computer Techniques Using SPSS for Windows

    Fundamental Statistics for Social Research: Step-by-step Calculations and Computer Techniques Using SPSS for Windows


  22. Designing for Humans

    Designing for Humans

    Designing for Humans


  23. User Interface Design for Electronic Appliances

    User Interface Design for Electronic Appliances

    User Interface Design for Electronic Appliances


  24. The Machine in Me: An Anthropologist Sits Among Computer Engineers

    The Machine in Me: An Anthropologist Sits Among Computer Engineers

    The Machine in Me: An Anthropologist Sits Among Computer Engineers


  25. Human Friendly Mechatronics: 2nd International Conference on Machine Automation, Osaka, Japan, 27-29 September 2000

    Human Friendly Mechatronics: 2nd International Conference on Machine Automation, Osaka, Japan, 27-29 September 2000

    Human Friendly Mechatronics: 2nd International Conference on Machine Automation, Osaka, Japan, 27-29 September 2000


Books:

  1. Handbook of Human-Computer Interaction : Books
  2. People and Computers: 5th (British Computer Society
  3. Digital Aesthetics (Theory, Culture & Society S.) :
  4. The Interactive Book : Books
  5. Virtual Environments 2000: Proceedings of the Eurographics
  6. Funology: From Usability to Enjoyment (Human Computer
  7. Coder to Developer: Tools and Strategies for Delivering
  8. Building Great Flash MX Games : Books
  9. Mastering IBM WebSphere Portal : Books
  10. Find the Bug: Book of Incorrect Programs : Books

Books

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